20 years, 8 months ago
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20 years, 8 months ago
You also need to make sure and tell GL that you don't intent to render to the color buffer. You do that with the two commands:glReadBuffer(GL_NONE);glDrawBuffer(GL_NONE);Chuck
20 years, 8 months ago
I was wondering if anyone else has seen the problem I am having. I am using an nVidia 7800GTX card with version 81.98 driver on WinXP. I have some code that uses GL_ARB_tex…
20 years, 8 months ago
Quote:Original post by Delfii'd choose GLSL since then i wont have to worry about ati / nvidia different implementations..Your shader would have something like this at the top:u…
20 years, 8 months ago
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You also need to make sure and tell GL that you don't intent to render to the color buffer. You …
20 years, 8 months ago
Quote:Original post by Delfii'd choose GLSL since then i wont have to worry about ati / nvidia different implementations..Your shader …
20 years, 8 months ago
I was wondering if anyone else has seen the problem I am having. I am using an nVidia 7800GTX card …
20 years, 8 months ago