13ย years, 2ย months ago
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Community contributions featuredHow do I progress from simple games to something like this? This is on a whole different level than what is taught anywhere. Most large things start off small and grow laโฆ
13ย years, 2ย months ago
13ย years, 2ย months ago
Hello! Yesterday I completed my first run at implementing an SFML-powered backend for Guichan. Guichan has been a favorite of mine and so far I haven't seen a fully-working SFMLโฆ
13ย years, 9ย months ago
My game project is written in C++ but makes use of Lua, which is written in C. My logging functions use std::cout to write messages to a log file, but I'm not able to capturโฆ
15ย years ago
I'm interested in performing per-pixel color replacement on sprite-based graphics using a fragment shader and am running in to some issues. My current shader looks like thiโฆ
16ย years, 5ย months ago
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See all in DiscussionsHow do I progress from simple games to something like this? This is on a whole different level than what โฆ
13ย years, 2ย months ago
I'm writing a Mega Man clone right now and have implemented the screen transitions. You can see videos with the โฆ
13ย years, 2ย months ago
Hello! Yesterday I completed my first run at implementing an SFML-powered backend for Guichan. Guichan has been a favorite of โฆ
13ย years, 9ย months ago