20 years, 8 months ago
Highlights
thanks someusernamethis code works fine:void zObject::SetLocalRotation( float Pitch, float Yaw, float Roll ){ D3DXMATRIX Temp; D3DXMatrixRotationYawPitchRoll(&Temp, Yaw, Pit…
20 years, 8 months ago
20 years, 8 months ago
Probably yet another local rotation question, searched the forums, and the web, havnt found a huge amount on the subject. This is my current code, but once the values…
20 years, 8 months ago
20 years, 8 months ago
20 years, 8 months ago
Latest Activity
See all in Discussionsthanks someusernamethis code works fine:void zObject::SetLocalRotation( float Pitch, float Yaw, float Roll ){ D3DXMATRIX Temp; D3DXMatrixRotationYawPitchRoll(&Temp, Yaw, Pitch, Roll ); …
20 years, 8 months ago
as far as i understand it, it would move down the wire, bar or whateva at its native speed of …
20 years, 8 months ago
someusername ur a genious set of fresh eyes i needed.2 ticks...hmmph, its improved but it still isnt right. Seems to …
20 years, 8 months ago