20 years, 6 months ago
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Community contributions featured20 years, 6 months ago
20 years, 6 months ago
A little background. The project I’m working on uses a tile based grid, as is typical, that is a 2d grid overlapped onto 3d terrain. Line of sight is meant to be a cir…
20 years, 6 months ago
I'm finding that broadcasting certain messages to players, like position updates and so forth, is causing me to sit in my message transmitting loop for quite a long time [since…
20 years, 6 months ago
My experience with threading is limited, but from what I understand, a thread can be interupted at any time by another thread. First of all, is it really ANY TIME, or are there…
20 years, 7 months ago
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See all in Discussionsa is a static array of 4 character pointers, thus the size of a is 4 * the size of …
20 years, 6 months ago
You could do that, but the file io would cost you a bit [which isn't a big deal if you …
20 years, 6 months ago
Currently tinkering with the idea of having a graph propogate outward from the center [where something stands] to get the …
20 years, 6 months ago