I posted a topic earlier about skeletal animation, but have narrowed most of it down to 1 problem - Translations!! Currently in my code, I can Rotate and Translate joints. The p…
20 years, 7 months ago
I posted a topic earlier about skeletal animation, but have narrowed most of it down to 1 problem - Translations!! Currently in my code, I can Rotate and Translate joints. The p…
20 years, 7 months ago
Currently, I've implemented a keyframed skeletal animation system. It works great, that is, until the animation ends, and I try to "reset" or reverse all the animations. Then di…
20 years, 8 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more