20 years, 9 months ago
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Community contributions featuredThanks haegarr and someusername, very helpful!
20 years, 9 months ago
20 years, 9 months ago
Hi all. I'm having a bit of a problem figuring this out. Given that I have unit vector A, how can I find Quaternion Q which will rotate that vector to the direction of unit vect…
20 years, 9 months ago
Hi. I've just recently dived head first into Cg and GLSL, and a small issue has popped up for me. I'm putting a unit sphere through the vertex shader, here's the shader: void ma…
20 years, 9 months ago
Hi all. Quick question: Giving that OpenGL lets you choose between float and double when specifying functions like glRotate/glTranslate/glLoadMatrix, which precision do you thin…
20 years, 9 months ago
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See all in DiscussionsThanks haegarr and someusername, very helpful!
20 years, 9 months ago
Hi all. I'm having a bit of a problem figuring this out. Given that I have unit vector A, how …
20 years, 9 months ago
Yay I've figured it out.After going through the OpenGL GLSL manual, I noticed this definition:syntax:float length (genType x)description:Returns the length …
20 years, 9 months ago