18 years, 6 months ago
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Community contributions featured18 years, 6 months ago
18 years, 6 months ago
I've finished my first game, which is also my second C# program. It's a fairly humble tetris clone. All graphics are programmer art, the sound and music are freeware samples I p…
18 years, 9 months ago
Quote:Original post by Crisiumhi,why don't you do it the other way around... every room as an ID (number associated with it) and every item has a member value telling it which r…
18 years, 6 months ago
Quote:Original post by KaltenQuote:Original post by AndorienI think that in his case, there's no real reason to use char* rather than std::string. It'll make his life much easie…
18 years, 6 months ago
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See all in DiscussionsQuote:Original post by Crisiumhi,why don't you do it the other way around... every room as an ID (number associated with …
18 years, 6 months ago
Quote:Original post by KaltenQuote:Original post by AndorienI think that in his case, there's no real reason to use char* rather …
18 years, 6 months ago
I think that in his case, there's no real reason to use char* rather than std::string. It'll make his life …
18 years, 6 months ago