Skip to main content
GameDev.net gamedev.net
Video Content

This is video content from Freya Holmér. The summary highlights key points - watch the full video for complete context.

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

Freya Holmér
Freya Holmér Video
· 8 months ago • Freya Holmér

Coding a replay mod for Silksong [C#/Unity]

Briefing

The Silkstream mod allows players to record their gameplay in Silksong and replay it as a ghost, providing a unique training tool for speedrunners. This mod leverages Bepinex for mod loading and Harmony for code injection, showcasing a practical application of C# and Unity in game development.

Developers should pay attention to this project as it not only enhances gameplay but also demonstrates effective modding techniques that can be applied to other games. The community aspect, highlighted by Freya's engagement on platforms like Patreon and Twitch, further emphasizes the collaborative nature of game development today.

“if you disagree you are wrong”

— Freya Holmér · Expressing her affection for the mod's name
Original source
Watch on Freya Holmér
At a glance
what
Development of a replay mod called Silkstream for Silksong
who
Freya Holmér
impact
Enhances speedrunning training and competition
context
Utilizes Bepinex and Harmony for modding
Signal Positive

Exciting innovation for speedrunners and modding community.

Discuss

Follow modding updates

See relevant stories in your personalized news feed.

Sign in to follow

Continue on GameDev.net

Useful next steps related to this story.

Game development news without the noise

One useful weekly briefing. No daily flood.

Sending your confirmation email…

Discussion

Loading comments...