"We want them to be the best in the world, in every segment we're in" - Ubisoft's vision for its new Creative Houses
Ubisoft has confirmed its Creative Houses structure, but the announcement is overshadowed by the cancellation of six games and delays for seven others. CEO Yves Guillemot has indicated that further cuts are on the horizon, including the closure of Ubisoft Stockholm, as part of a strategy to reduce costs by €200 million over the next two years.
For developers, this means a potential shift in project priorities and resources, affecting various roles from artists to programmers. The industry's landscape is changing, and understanding these shifts is crucial for adapting to new opportunities or challenges that may arise.
“We want them to be the best in the world, in every segment we're in”
- what
- Ubisoft announced the Creative Houses structure alongside six game cancellations and seven delays.
- who
- Ubisoft, CEO Yves Guillemot
- when
- Future studio closures and cost cuts planned over the next two years.
- impact
- Potential job losses and resource reallocations affecting various developer roles.
The article highlights significant cutbacks and potential job losses.
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