Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

GamesIndustry.biz
GamesIndustry.biz
· 10 months ago • Alex Forbes-Calvin

Tekken's Katsuhiro Harada says the big money of fighting tournaments isn't reflected in game revenue

Briefing

Katsuhiro Harada, the executive producer for the Tekken franchise, has pointed out that while the fighting game market is thriving, the substantial revenue generated from tournament streaming is not reflected in the sales figures of the games. This disparity raises important questions for developers about how to capitalize on the growing interest in competitive gaming.

As fighting tournaments gain traction and attract large audiences, the challenge remains for developers to find ways to convert this interest into game sales. Understanding the dynamics of tournament revenue versus game revenue is crucial for developers looking to innovate and adapt their strategies in an evolving market.

“The big money in tournament streaming isn't reflected in games revenue.”

— Katsuhiro Harada · Discussing the financial dynamics of the fighting game market.
At a glance
what
Katsuhiro Harada discusses the disconnect between tournament earnings and game revenue.
who
Katsuhiro Harada, executive producer of the Tekken franchise.
impact
Developers may need to rethink funding and marketing strategies.
context
The fighting game market is experiencing significant growth.
Signal Neutral

The statement highlights a challenge without a clear positive or negative outcome.

Discuss

Follow tekken updates

See relevant stories in your personalized news feed.

Sign in to follow

Continue on GameDev.net

Useful next steps related to this story.

Game development news without the noise

One useful weekly briefing. No daily flood.

Sending your confirmation email…

Discussion

Loading comments...