Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

Game Developer
Game Developer
· 5 months, 4 weeks ago • Diego Argüello

MechWarrior dev Piranha Games lays off 30% of staff, says CEO

Briefing

In a surprising turn of events, Piranha Games has announced a 30% reduction in its workforce, a decision that underscores the ongoing pressures faced by Game Developers today. CEO Russ Bullock described the day as 'horrible,' yet he emphasized that the team remains committed to continuing work on downloadable content (DLC) for their titles.

This layoff could have ripple effects across the industry, particularly for roles in production and design, as studios reassess their resources and project scopes. Developers should take note of this trend, as it highlights the need for adaptability in an ever-evolving market landscape.

“Was a horrible day no doubt but we do still continue to work on DLC.”

— Russ Bullock · CEO's statement on the layoffs
Original source
Read on Game Developer
At a glance
what
Piranha Games laid off 30% of its staff
who
Piranha Games, CEO Russ Bullock
impact
Potential impact on production and design roles
context
Reflects broader challenges in the game industry
Signal Concerning

Layoffs indicate instability and challenges in the industry.

Discuss

Follow piranha games updates

See relevant stories in your personalized news feed.

Sign in to follow

Continue on GameDev.net

Useful next steps related to this story.

Game development news without the noise

One useful weekly briefing. No daily flood.

Sending your confirmation email…

Discussion

Loading comments...

Story Timeline (3 sources)

Story covered over 11 days • First reported by Game Developer