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Ars Technica
Ars Technica
· 4 months, 2 weeks ago • Andrew Cunningham

The RAMpocalypse has bought Microsoft valuable time in the fight against SteamOS

Briefing

The rise of Linux in the gaming sector, particularly through Valve's SteamOS, is noteworthy for developers. In the last two years, Linux's share has jumped from less than 1% to over 5%, showcasing a shift in the gaming landscape that could open new avenues for game development.

For developers, this means that creating games compatible with Linux could become increasingly important. As Valve has successfully made Windows games run on Linux, the potential for cross-platform development is expanding, which could lead to a more diverse gaming ecosystem.

“Valve has done via organic word-of-mouth success what the company utterly failed to do in the early 2010s.”

— Ars Technica · Discussing Valve's strategy with Linux.
Original source
Read on Ars Technica
At a glance
what
Linux's share in gaming has increased from under 1% to over 5%.
who
Valve and Microsoft.
when
Between April 2021 and now.
impact
Developers may need to consider Linux compatibility in their projects.
Signal Mixed

While Linux growth is positive, Windows still dominates the market.

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