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GameMaker
GameMaker Official
· 3 months, 4 weeks ago

GameMaker LTS 2026.0: New Features, GMRT and Much More

Briefing

GameMaker LTS 2026.0 is more than a routine maintenance drop: it’s being positioned as the primary version going forward, with all development focused there. The release also adds new features alongside performance, stability, and bug-fix work, which suggests the LTS track is now the place to watch for meaningful engine changes.

For developers, the practical takeaway is simpler version planning. If you’re maintaining a live project or a long-running toolchain, having one clearly supported branch reduces fragmentation and makes it easier to decide when to adopt updates. It also signals that YoYo Games wants LTS to be the default path for teams that value stability without giving up new capabilities.

“GameMaker LTS becomes the primary version where all development will be focused.”

— GameMaker · Announcement of the new LTS direction
Original source
Read on GameMaker
At a glance
what
GameMaker LTS 2026.0 has been released with new features, performance and stability improvements, and bug fixes.
what
GameMaker LTS is now the primary version where all development will be focused.
who
YoYo Games / GameMaker
impact
Teams using GameMaker get a clearer supported branch for upgrades, maintenance, and future feature adoption.
Signal Positive

Clearer support path plus new features and fixes

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Story Timeline (3 sources)

May 20, 2026
June 2, 2026
Blender
Blender in Annecy 2026
June 3, 2026
Story covered over 14 days • First reported by GameMaker