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Leadwerks
Leadwerks Official
· 1 week, 5 days ago

Leadwerks Halloween Screamfest 2026

Briefing

Leadwerks is launching Halloween Screamfest 2026, a community game-making tournament aimed at getting developers to build and submit a simple playable game in Leadwerks during the event window. The deadline is November 2, 2026 (GMT), and the finished entries will be collected into a scary playthrough video at the end of the tournament.

For developers, the appeal is less about a polished commercial-grade release and more about rapid prototyping, scope control, and shipping something complete on a deadline. That makes it a decent fit for teams or solo devs looking to test a horror mechanic, level flow, or presentation idea without committing to a full production cycle.

Leadwerks is also offering free spooky assets to help participants get started, plus a Steam Autumn Sale discount for anyone who still needs the engine. The community angle matters here too: the organizer is explicitly pointing people to the forum and Discord for idea help, which should make the event more approachable for newcomers while still giving experienced users a low-friction way to experiment.

The tournament starts Saturday, so anyone interested in joining has a short runway to plan a small, finishable concept. For engine users, these kinds of themed jams can be a useful pressure test for workflow, asset reuse, and how quickly a team can turn a simple idea into something playable.

“Create a simple, playable game using Leadwerks within the tournament timeframe.”

— Leadwerks · Core challenge description
Original source
Read on Leadwerks
At a glance
what
Leadwerks is running Halloween Screamfest 2026, a community tournament for simple playable games
who
Leadwerks and its community
when
Tournament starts Saturday; submissions due November 2, 2026 (GMT)
impact
Encourages rapid prototyping, scope control, and shipping a playable build
Signal Positive

Community event with assets and a clear deadline

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