Skip to main content
GameDev.net gamedev.net
Developer Blog

This is a developer's personal perspective or experience. Views expressed are those of the author.

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

Gamefromscratch
Gamefromscratch Blog
· 1 week, 2 days ago • Mike

October Free GameDev Assets Round-Up

Briefing

Gamefromscratch reports that Epic Games has opened another bi-monthly free asset drop on the Fab marketplace, with three Unreal Engine assets available from October 6 through October 20. As with previous giveaways, once you claim them they remain yours to keep, which makes this a straightforward grab for anyone building a UE project or stocking a studio asset library.

For developers, the appeal is less about the sticker price and more about reducing setup time. Free marketplace assets can help fill gaps in prototypes, speed up greybox-to-polish transitions, or provide reference material for art and technical teams. Even when an asset is not a perfect fit, it can still be useful as a starting point for iteration, benchmarking, or pipeline testing.

The round-up also underscores how Epic continues to use Fab as a recurring distribution channel for Unreal content. The exact asset names and any broader marketplace extras weren’t detailed here, but the core value is clear: claim them during the window and they’re permanently added to your account. For teams already working in Unreal, that’s an easy win with little downside beyond remembering the deadline.

“Once “purchased” the assets are yours free to keep forever.”

— GameFromScratch · Explaining the giveaway terms
At a glance
what
Epic Games is giving away 3 free Unreal Engine assets on Fab
who
Epic Games; reported by GameFromScratch
when
Available from October 6th to October 20th
impact
Claimed assets stay in your library forever, useful for prototypes and production
Signal Positive

Free assets lower costs and speed up development

Discuss

Follow Unreal Engine updates

See relevant stories in your personalized news feed.

Sign in to follow

Continue on GameDev.net

Useful next steps related to this story.

Game development news without the noise

One useful weekly briefing. No daily flood.

Sending your confirmation email…

Discussion

Loading comments...

Recommended resources

Game Engines

See full guide
Unreal Engine 5 Best Practices cover
Editor pick

Unreal Engine 5 Best Practices

Amazon · Book

Written by multi-award-winning Unreal generalist Tyson J. Butler-Boschma, Founder and Creative Director of Toybox Games Studios, this book addresses common challenges you face when advancing your expertise in lighting, environment design, and cinematic storytelling.

GameDev.net may earn a commission if you purchase through these links. This helps fund the site at no extra cost to you.

GameDev.net may earn a commission if you purchase through these links. This helps fund the site at no extra cost to you.