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SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting Processes

SandSim introduces a novel approach to reconstructing sand painting processes using curve-guided Gaussian splatting. This method enhances visual coherence and material consistency, addressing common pitfalls in existing techniques. Graphics programmers and artists will find this framework particularly useful for creating realistic sand dynamics in their projects.

First reported 4 months, 4 weeks ago • graphics sand painting simulation gaussian splatting
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arXiv cs.GR arXiv cs.GR

SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting Processes

4 months, 4 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibration

4 months, 4 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

D-Rex : Diffusion Rendering for Relightable Expressive Avatars

4 months, 4 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling

4 months, 4 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification

4 months, 4 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

Line Segment Clipping using Quadrilateral Concavity and Convexity

4 months, 4 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

SQuadGen: Generating Simple Quad Layouts via Chart Distance Fields

4 months, 4 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

Visual Analysis of Multi-outcome Causal Graphs

4 months, 4 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

Fast subdivision of B\'{e}zier curves

4 months, 4 weeks ago Read source