PRIMARY SOURCE
Ubisoft’s San Francisco office is cutting 93 roles, according to a California WARN notice. For devs, the immediate takeaway is another reminder that AAA staffing can shift fast even at established studios. The notice doesn’t spell out which disciplines were hit, but the scale is large enough to affect production capacity and team continuity.
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more