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CGGS: Consistency-Augmented Geometric Gaussian Splatting for Ego-Centric 3D Scene Generation

CGGS tackles a stubborn text-to-3D problem: ego-centric scenes that drift in viewpoint and geometry. The pipeline combines a consistency-augmented multi-view diffusion stage, depth from optical flow and point tracks, and a Gaussian-splatting refiner. For teams exploring AI-assisted worldbuilding, it points to a more structured path from prompts to usable 3D layouts.

First reported 2 months, 2 weeks ago • text-to-3d gaussian-splatting 3d-generation computer-graphics
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arXiv cs.GR arXiv cs.GR

CGGS: Consistency-Augmented Geometric Gaussian Splatting for Ego-Centric 3D Scene Generation

2 months, 2 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

ECO: Incremental Ego-Centric Octree Update for Point Streams

2 months, 2 weeks ago Read source