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SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control

SceneFrom3D tackles a practical bottleneck in outdoor 3D scene generation: deciding which views to synthesize and in what order. The system builds a directed generation graph from input geometry, then adds object-level controls for appearance and geometry adherence. For teams exploring AI-assisted world building, it points to a more controllable pipeline than ad hoc view planning.

First reported 2 months, 3 weeks ago • graphics ai ai-tools scene-generation
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arXiv cs.GR arXiv cs.GR

SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control

2 months, 3 weeks ago Read source
arXiv cs.GR arXiv cs.GR 1% match

MV-Forcing: Long Multi-View Video Generation via 4D-Grounded Spatio-Temporal Self-Forcing

2 months, 3 weeks ago Read source