Skip to main content
GameDev.net gamedev.net
5 sources covering this story

Why The Arcade Crew Backed Chivalware: A GameMaker-Built Roguelite With a Puzzle-Game Twist

The Arcade Crew says Chivalware stood out because it mixed roguelite structure with a puzzle-game twist, not just another action pitch. For indie teams, the useful takeaway is how a clear hook plus a production-friendly engine like GameMaker can make a project easier to back. It’s as much about pitch clarity as it is about the game itself.

First reported 3 months ago • gamemaker indie roguelike puzzle
Want to discuss what this means for developers?
Open discussion
GameMaker GameMaker Primary

Why The Arcade Crew Backed Chivalware: A GameMaker-Built Roguelite With a Puzzle-Game Twist

3 months ago Read source
C
Community 1% match

MapleStory Worlds Announces Global Creator Challenge for Game Devs!

3 months ago Read source
Game Developer Game Developer 1% match

Tim Sweeney says only hope for new games is to 'connect to economies of other games'

3 months ago Read source
Game Developer Game Developer 1% match

Former Xbox employees warn of potential for retaliation in rumored impending layoffs

3 months ago Read source
GamesIndustry.biz GamesIndustry.biz 1% match

Sony is reportedly enforcing "stricter guidelines" against so-called "shovelware" PlayStation games

3 months ago Read source