PRIMARY SOURCE
MultiCube: Compositional 3D Generation With Part-Level Semantic and Spatial Control
1 month ago
Read source
arXiv cs.GR details MultiCube, a 3D generation method that gives creators part-level control over both meaning and placement. It builds compositional meshes from a text prompt, a part schema, and a layout of bounding boxes. For game teams, that could mean faster iteration on modular props and characters with less cleanup.
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more