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3D Field Data Reduction with Adaptive Sample-Based Gaussian-Encoded Reconstruction
2 days, 9 hours ago
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arXiv cs.GR details TopoRig, a facial rigging system that keeps a character’s original mesh topology while predicting FACS-driven deformations. For teams building custom characters, the pitch is fewer transfer artifacts and better cross-topology generalization without forcing assets onto a canonical face template.
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