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Digests · Week 40, 2026
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Tech Updates: Week of Sep 28

4 updates · September 28, 2026

Graphics and tools teams get the most from these drops: Babylon.js 9.28.0 improves render correctness and adds root-motion support for animation groups, while also smoothing OBJ AssetContainer and Gaussian Splatting behavior. Aseprite’s patch fixes a tilemap paste crash and layer/sprite copy issues, which matters for pixel-art workflows. Stride’s CLI and samples updates mainly reduce setup friction and keep starter content/versioning aligned for teams on newer .NET paths.

Babylon.js 9.28.0 Released

Babylon.js 9.28.0 tightens rendering correctness and adds a new root-motion path for animation groups. The release also fixes OBJ AssetContainer handling, improves Gaussian Splatting texture sampling, and patches a WGSL …

Babylon.js (GitHub Releases) · Sep 24
Aseprite v1.3.18.6 Released

Aseprite v1.3.18.6 is a patch release that fixes a crash when pasting tilemaps and improves copying between layers and sprites. It also corrects Sprite Sheet JSON newline escaping, repairs base64 …

Aseprite (GitHub Releases) · Sep 22
Stride cli/1.0.3 Released

Stride cli/1.0.3 tightens project setup and opens the door to newer .NET runtimes without waiting for a full engine update. The biggest change is versioned samples and starter content, so …

Stride (GitHub Releases) · Sep 21
Stride samples/4.4.1 Released

Stride samples 4.4.1 is out for Stride engine 4.4.0-beta8, bringing a small but practical update for teams using the sample projects and templates. The release fixes a mannequin foot twisting …

Stride (GitHub Releases) · Sep 21