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khawk Member News
· 6 years, 10 months ago

DOOM: The GameDev Challenge Recap

Briefing

<p> The <a href=/blogs/entry/2267685-doom-the-gamedev-challenge/ rel>DOOM: GameDev Challenge</a> ended last week. </p> <p> Congratulations to all who managed to complete the challenge! It's always cool to see members in the community complete projects like this, and some of these entries turned out more "complete" than we might have expected for 2 months of development. Here's the list of completed projects, in no particular order: </p> <h3> Owl Shooter (Manager Killer)<br> Member: <a contenteditable=false data-ipshover data-ipshover-target="/profile/261997-homeship/?do=hovercard" data-mentionid=261997 href=/profile/261997-homeship/ id=ips_uid_5847_9 rel>@Homeship</a> </h3> <p> Unity-based Doom-like gameplay with Steam release plans. </p> <p style=text-align:center> <img alt=large.Screenshot_3.jpg.edd51d1778cd16b18 decoding=async height=800 loading=lazy referrerpolicy=no-referrer src=https://uploads.gamedev.net/uploads/monthly_2019_10/large.Screenshot_3.jpg.edd51d1778cd16b18c6f3ef64f3170c2.jpg width=1001></p> <p> Project page: <a href=/projects/1872-owl-shooter-manager-killer/ ipsnoembed=true rel>https://www.gamedev.net/projects/1872-owl-shooter-manager-killer/</a><br> Blog: <a href=/blogs/blog/3973-owl-shooter-manager-killer/ ipsnoembed=true rel>https://www.gamedev.net/blogs/blog/3973-owl-shooter-manager-killer/</a> </p> <p><br></p> <h3> GDDoom<br> Member: <a contenteditable=false data-ipshover data-ipshover-target="/profile/27795-endurion/?do=hovercard" data-mentionid=27795 href=/profile/27795-endurion/ id=ips_uid_5847_11 rel>@Endurion</a> </h3> <p> Unpolished, programmer art based on a custom Doom-like engine. </p> <p style=text-align:center> <img alt=gddoom.png data-fileid=60379 data-mime-type data-original=https://uploads.gamedev.net/monthly_2019_10/gddoom.png.2d6fcd19bf3e37dae905d045c0a730e4.png decoding=async height=632 loading=lazy referrerpolicy=no-referrer sizes="(min-width: 1200px) 1200px, (min-width: 768px) 768px, (min-width: 300px) 300px, 100vw" src=https://uploads.gamedev.net/monthly_2019_10/medium.gddoom.png.2d6fcd19bf3e37dae905d045c0a730e4.webp srcset="https://uploads.gamedev.net/monthly_2019_10/thumbnail.gddoom.png.2d6fcd19bf3e37dae905d045c0a730e4.webp 150w, https://uploads.gamedev.net/monthly_2019_10/small.gddoom.png.2d6fcd19bf3e37dae905d045c0a730e4.webp 300w, https://uploads.gamedev.net/monthly_2019_10/medium.gddoom.png.2d6fcd19bf3e37dae905d045c0a730e4.webp 768w, https://uploads.gamedev.net/monthly_2019_10/large.gddoom.png.2d6fcd19bf3e37dae905d045c0a730e4.webp 1200w" style="aspect-ratio: 802/632;" width=802></p> <p> Blog comment: <a href="/blogs/entry/2267685-doom-the-gamedev-challenge/?do=findComment&comment=2269236" ipsnoembed=true rel>https://www.gamedev.net/blogs/entry/2267685-doom-the-gamedev-challenge/?do=findComment&amp;comment=2269236</a> </p> <h3> <br> GROOM<br> Member: <a contenteditable=false data-ipshover data-ipshover-target="/profile/102163-vilem-otte/?do=hovercard" data-mentionid=102163 href=/profile/102163-vilem-otte/ rel>@Vilem Otte</a> </h3> <p> Custom path tracing renderer DOOM experience with custom art. </p> <p style=text-align:center> <img alt=large.screenshot04.jpg.bdb6c91add0f533aa decoding=async height=582 loading=lazy referrerpolicy=no-referrer src=https://uploads.gamedev.net/uploads/monthly_2019_10/large.screenshot04.jpg.bdb6c91add0f533aafcff9c05659883e.jpg width=1100></p> <p> Project page: <a href=/projects/835-doom/ ipsnoembed=true rel>https://www.gamedev.net/projects/835-doom/</a><br> Blog postmortem: <a href=/blogs/entry/2268070-doom-post-mortem/ ipsnoembed=true rel>https://www.gamedev.net/blogs/entry/2268070-doom-post-mortem/</a> </p> <p><br></p> <p><br></p> <h3> PulseHazard<br> Member: <a contenteditable=false data-ipshover data-ipshover-target="/profile/274056-emanubit/?do=hovercard" data-mentionid=274056 href=/profile/274056-emanubit/ id=ips_uid_5847_12 rel>@emanubit</a> </h3> <p> Godot engine based </p> <p style=text-align:center> <img alt=large.1653174435_ScreenShot2019-10-18at2 decoding=async height=357 loading=lazy referrerpolicy=no-referrer src=https://uploads.gamedev.net/uploads/monthly_2019_10/large.1653174435_ScreenShot2019-10-18at20_50_10.png.d1eabc24ec566297cab34027a3614db9.png width=635></p> <p> Project page: <a href=/projects/1870-pulsehazard/ ipsnoembed=true rel>https://www.gamedev.net/projects/1870-pulsehazard/</a><br> Blog postmortem: <a href=/blogs/entry/2268071-pulsehazard-postmorten/ ipsnoembed=true rel>https://www.gamedev.net/blogs/entry/2268071-pulsehazard-postmorten/</a><br> </p> <h3> Gloom<br> Member: <a contenteditable=false data-ipshover data-ipshover-target="/profile/158263-dimi309/?do=hovercard" data-mentionid=158263 href=/profile/158263-dimi309/ id=ips_uid_8962_9 rel>@dimi309</a> </h3> <p> small3d framework based Doom-style game with 3D models created in Blender. </p> <p> Project page: <a href=/projects/1863-gloom/ ipsnoembed=true rel>https://www.gamedev.net/projects/1863-gloom/</a><br> Blog postmortem: <a href=/blogs/entry/2268060-doom-fall-2019-challenge-participation/ ipsnoembed=true rel>https://www.gamedev.net/blogs/entry/2268060-doom-fall-2019-challenge-participation/</a> </p> <p><br></p> <p style=text-align:center> <img alt=large.gloom1.png.6066b4378d294172c45b468 decoding=async height=576 loading=lazy referrerpolicy=no-referrer src=https://uploads.gamedev.net/uploads/gallery/monthly_2019_10/large.gloom1.png.6066b4378d294172c45b468d556f013b.png width=1024></p> <p><br></p> <h3> Doomish<br> Member: <a contenteditable=false data-ipshover data-ipshover-target="/profile/265570-davincreed/?do=hovercard" data-mentionid=265570 href=/profile/265570-davincreed/ id=ips_uid_8962_10 rel>@DavinCreed</a> </h3> <p> Very Doom-like experience clone. </p> <p style=text-align:center> <img alt=large.1765316898_2019-10-0913_52_04-Doom decoding=async height=490 loading=lazy referrerpolicy=no-referrer src=https://uploads.gamedev.net/uploads/monthly_2019_10/large.1765316898_2019-10-0913_52_04-Doomish-AlmostDone...ExceptFerThemLevels-DevPirates-GameDev_net.png.b6fe5bfb08ea3e737d9b6117347cf43a.png width=910></p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/-R6YorTY2Pw?feature=oembed" width=480></iframe> </div> </div> <p> Project page: <a href=/projects/1758-doomish/ ipsnoembed=true rel>https://www.gamedev.net/projects/1758-doomish/</a><br> Blog postmortem: <a href=/blogs/entry/2268019-doomish-done/ ipsnoembed=true rel>https://www.gamedev.net/blogs/entry/2268019-doomish-done/</a> </p> <p><br></p> <p> <a data-fileid=60628 href=https://uploads.gamedev.net/monthly_2019_10/download.png.ea451c05808854010b23e231a500bcd4.png rel><img alt=download.png data-fileid=60628 data-mime-type data-original=https://uploads.gamedev.net/monthly_2019_10/download.png.ea451c05808854010b23e231a500bcd4.png decoding=async height=160 loading=lazy referrerpolicy=no-referrer sizes="(min-width: 1200px) 1200px, (min-width: 768px) 768px, (min-width: 300px) 300px, 100vw" src=https://uploads.gamedev.net/monthly_2019_10/medium.download.png.ea451c05808854010b23e231a500bcd4.webp srcset="https://uploads.gamedev.net/monthly_2019_10/thumbnail.download.png.ea451c05808854010b23e231a500bcd4.webp 150w, https://uploads.gamedev.net/monthly_2019_10/small.download.png.ea451c05808854010b23e231a500bcd4.webp 300w, https://uploads.gamedev.net/monthly_2019_10/medium.download.png.ea451c05808854010b23e231a500bcd4.webp 768w, https://uploads.gamedev.net/monthly_2019_10/large.download.png.ea451c05808854010b23e231a500bcd4.webp 1200w" style="aspect-ratio: 927/160;" width=927></a> </p>

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