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khawk Member News
· 8 years ago

Entity Component Systems and Data Oriented Design

Briefing

<p> Aras Pranckevicius (<a href=https://twitter.com/aras_p rel="external nofollow">@aras_p</a>) on twitter shared his talk on Entity Component Systems and Data Oriented Design for junior/future engineers at Unity. The talk is not Unity specific and is applicable to more general cases. </p> <div class=ipsEmbeddedOther contenteditable=false style=width:fit-content;> <iframe allowfullscreen class=ipsEmbed_finishedLoading data-controller=core.front.core.autosizeiframe data-embedid=embed4292817920 scrolling=no src="/embed/url/?url=https://twitter.com/aras_p/status/1044656885100675072" style="overflow: hidden; height: 511px;"></iframe> </div> <p> You can find the slides at <a href=http://aras-p.info/texts/files/2018Academy%20-%20ECS-DoD.pdf ipsnoembed=false rel="external nofollow">http://aras-p.info/texts/files/2018Academy - ECS-DoD.pdf</a>. </p> <p> Sample code is available on Github: <a href=https://github.com/aras-p/dod-playground ipsnoembed=true rel="external nofollow">https://github.com/aras-p/dod-playground</a>. </p> <p><br></p>

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