Fishing Basics for UE4
<p> <a href=https://www.unrealengine.com/marketplace/fishing-basics rel="external nofollow">Fishing Basics</a> is a simple fishing system for Unreal Engine 4 (UE4). It is created entirely with Blueprint classes and developers can easily customize them. In this project, you can throw a hook and lines into the water at the desired distance and direction and reel the line. AI fish behave in Roam and Chase state. Also, the fishing rods are animated into Idle, Bite and Hook state depending on the situation. </p> <p style="text-align: center;"> <a href=http://i63.tinypic.com/16kb1bb.jpg rel="external nofollow" target=_blank><img alt=16kb1bb.jpg class=ipsImage data-imageproxy-source=http://i63.tinypic.com/16kb1bb.jpg height=360 src="http://i63.tinypic.com/16kb1bb.jpg&key=4db8768ee5299d86fce0f2d9b5a153125b470f2281302a523b6f66cfdf74fa54" width=640></a> </p> <p> Features:<br> - A user can spool a spinning reel which has transform animation<br> - A user can throw a hook and lines into the water at the desired distance and direction<br> - Two AI Fish mode (Roam and Chase)<br> - Three Fishing Rod mode (Idle, Bite, Hook) </p> <p> Quick Preview: </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="autoplay; encrypted-media" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/R_p0BAzDuFo?feature=oembed" width=480></iframe> </div> </div> <p> Marketplace Page : <a href=https://www.unrealengine.com/marketplace/fishing-basics rel="external nofollow">https://www.unrealengine.com/marketplace/fishing-basics</a> </p>
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