Search News
← Back to feedarXiv cs.GR details JamTet, a GPU-parallel sphere-packing mesher for Lagrangian mesh morphing that keeps interior-node identity through large shape changes. The method aims to avoid the inversion and correspondence loss …
arXiv cs.GR details emg2face, a facial animation pipeline that reads high-density surface EMG instead of cameras. The system targets headset-occluded faces, predicts blendshape parameters at 100 Hz, and can drive …
arXiv cs.GR details ScribbleEdit, a new benchmark for scribble-only image editing that tests whether models can infer intent from sparse user marks. The team says current VLM- and LLM-based editors …
arXiv cs.GR details new course notes on multiphysics simulation for visual computing, aimed at the math and implementation side of game-ready physics. The paper covers rigid bodies, deformables, fluids, granular …
arXiv cs.GR details DynaConTalk, a diffusion system for long-form co-speech 3D motion that splits motion into wavelet bands to curb over-smoothed gestures. The method also adds motion-state- and noise-aware gating, …
arXiv cs.GR details TRACK, a telemetry-driven coaching kit for sim racing that turns laps into a four-dimensional behavioral fingerprint. The framework clusters drivers by speed, braking, strategy, and consistency, then …
arXiv cs.GR details a conversational 3D authoring technique that lets users show motion “just like this” instead of describing it in words alone. The system blends speech, pointing, and hand …
arXiv cs.GR details StableGrasp, a single-image hand-grasp reconstruction method that aims for physical stability, not just plausible pose. The system separates visual hand geometry from the control target, then optimizes …
arXiv cs.GR details StyleFields, a DeepSDF-based method that lets teams mix an object’s coarse form with another’s fine surface detail. For game devs, the interesting bit is controllable 3D shape …
arXiv cs.GR details Co²Skill, a whole-body control policy that composes locomotion and dexterous manipulation for long-horizon human-environment interaction. The system uses a pretrained motion prior plus task- and phase-dependent observation …
arXiv cs.GR details KASALv2, a fully automatic way to classify 3D rotational symmetry and localize symmetry axes without manual labels. For pose-estimation pipelines, that means cleaner symmetry priors and less …
arXiv cs.GR details a system that turns a CAD mesh into a human assembly plan without joint metadata or fastener tags. It can output a step-by-step manual or a failure …
XBox Wire says Monster Hunter Stories 3: Twisted Reflection lands on XBOX on PC November 18, with Xbox Play Anywhere and shared progress across console, PC, and handhelds. For teams …
Payne Robinson’s Medium Rare Demo Trailer gives developers a first look at the project’s current presentation, though the source material provides no gameplay breakdown or feature list. For teams tracking …
GamesIndustry.biz says Gravity Well has cut more than 40 developers after losing funding this summer. The Respawn-founded studio is still hunting for a new partner, but only a much smaller …
GamesIndustry.biz says Star Wars Zero Company studio Bit Reactor has started bringing furloughed staff back after cutting most of the team ahead of launch. CEO Greg Foertsch called the move …
GamesIndustry.biz reports that Discord protection bot Double Counter suffered a breach exposing about 1 million email addresses and far more Discord IDs, IPs, and location data. The attackers also abused …
Game Developer reports that Bit Reactor has brought back over half of the staff it furloughed ahead of Star Wars Zero Company’s launch. The tactical Star Wars project appears to …
Game Developer reports that former Activision Blizzard CEO Bobby Kotick has been named to the board of the post-merger Skydance company. The move ties a high-profile games executive to a …
XBox Wire says Game Pass is adding Battlefield 6 on October 13, alongside several day-one launches like Valor Mortis, Forever Ago, and Deep Dish Dungeon. For teams shipping on subscription …