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3D Perception News

The latest 3D Perception coverage curated for game developers.

Dense Metric Depth Completion from Sparse Direct Time-of-Flight Sensors

A CVPR 2026 paper tackles a practical depth problem for VR, robotics, and 3D perception: turning sparse direct time-of-flight readings into dense metric depth. The system uses a dual-branch Vision …

Research arXiv cs.GR · 2 months, 2 weeks ago