3D Perception News
The latest 3D Perception coverage curated for game developers.
Dense Metric Depth Completion from Sparse Direct Time-of-Flight Sensors
A CVPR 2026 paper tackles a practical depth problem for VR, robotics, and 3D perception: turning sparse direct time-of-flight readings into dense metric depth. The system uses a dual-branch Vision …
Research
arXiv cs.GR
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2 months, 2 weeks ago