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Ai Animation News

The latest Ai Animation coverage curated for game developers.

LYRIC: Language-Driven Physics-Based Character Control for Contact-Rich Whole-Body Object Interaction

arXiv cs.GR details LYRIC, a physics-based character controller that turns free-form language into contact-rich whole-body object interaction. The system splits planning from motion generation, and its held-out OMOMO results beat …

Research arXiv cs.GR · 20 hours, 5 minutes ago
Per-Stroke Temporal Control for Text-to-Motion via Action Units and Action-Detection Guidance

A new text-to-motion method adds per-stroke timing control, aiming to make prompted actions land on the right frames instead of just the right motion. It introduces Action Units that encode …

Research arXiv cs.GR · 1 month, 4 weeks ago