Animation Tech News
The latest Animation Tech coverage curated for game developers.
Reflex-Informed Neuromuscular Reinforcement Learning for Muscle-Driven Locomotion
A new muscle-driven locomotion system uses a fixed reflex controller plus reinforcement learning to tune just four biomechanical parameters. The result is more plausible gait, better symmetry, and stronger robustness …
Research
arXiv cs.GR
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1 week ago
WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation
A new humanoid control method uses the wrist as the handoff point between body motion and object manipulation. WristMimic tracks the torso and wrist kinematically, then lets the fingers learn …
Research
arXiv cs.GR
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2 months, 1 week ago