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Architecture News

The latest Architecture coverage curated for game developers.

ProxyBuild: Text-Guided Structured 3D Building Generation with Mesh-Anchored Procedural Proxies

arXiv cs.GR details ProxyBuild, a text-guided 3D building system that aims to produce editable structures instead of single baked meshes. The method uses mesh-anchored procedural proxies to separate layout prediction …

Research arXiv cs.GR · 3 days, 5 hours ago
Press vs Hold Interactions in Unity (With Conditions)

git-amend shows a Unity interaction pattern that separates press and hold behavior through an interface-based setup. The approach is aimed at doors, chests, terminals, and other interactables, giving teams a …

Video git-amend · 1 month, 1 week ago
Introducing Ditmara: A modular reference architecture for production-grade digital twins

Unity has published Ditmara, an open six-layer reference architecture for production-grade digital twins. The framework is engine-agnostic and maps 43 components from sensors and data ingestion through real-time 3D, cloud …

Official Unity · 2 months, 2 weeks ago
Loops2Roofs: Diffusion-based 3D Roof Generation using a Loop Representation

A diffusion model is being used to generate 3D roofs from a loop-based representation, which is interesting for anyone building procedural city content. The practical angle is less about a …

Research ACM Graphics · 2 months, 3 weeks ago
How I Coded the Perks in my Roguelike

A roguelike with 100+ passive perks pushed the developer into a new architecture problem: how to make lots of effects stack cleanly without turning the codebase into a mess. The …

Video Game Maker's Toolkit · 2 months, 4 weeks ago
Retrieval-Augmented Sketch-Guided 3D Building Generation

A new multi-stage framework for 3D building generation addresses design inefficiencies in Japanese detached houses. By integrating generative and retrieval methods, it allows for component-level editing, enhancing customization and fidelity …

Research arXiv cs.GR · 6 months, 1 week ago
Events - C++ Application Architecture

The latest insights from The Cherno on C++ application architecture highlight the importance of event-driven programming for developers. This approach can significantly enhance the modularity and maintainability of game code, …

Video The Cherno · 10 months ago