Skip to main content
GameDev.net gamedev.net

Asset Creation News

The latest Asset Creation coverage curated for game developers.

CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control

CompoSE is a new 3D shape synthesis system that lets creators place coarse part layouts and get back editable, part-separated objects. It uses a diffusion transformer to balance local part …

Research arXiv cs.GR · 3 months, 3 weeks ago
Pearl Abyss forgot to mention it used generative AI to create assets for Crimson Desert

Pearl Abyss has revealed it utilized generative AI for asset creation in Crimson Desert, raising concerns among developers. The studio is now committing to a comprehensive audit to identify and …

News Game Developer · 5 months, 3 weeks ago
LeafFit: Plant Assets Creation from 3D Gaussian Splatting

LeafFit introduces a significant advancement for graphics programmers and artists by transforming 3D Gaussian Splatting into editable mesh assets. This method not only enhances foliage representation but also reduces memory …

Research arXiv cs.GR · 7 months ago
3D-LATTE: Latent Space 3D Editing from Textual Instructions

3D-LATTE introduces a significant leap in 3D asset editing by allowing direct manipulation within the latent space of a 3D diffusion model. This method enhances the precision and fidelity of …

Research arXiv cs.GR · 9 months ago