Automatic Differentiation News
The latest Automatic Differentiation coverage curated for game developers.
Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations
GPU-side automatic differentiation for triangle-mesh workloads is getting a practical locality-first treatment here. The paper avoids global computation graphs and host sync, instead doing per-element forward-mode AD in registers/shared memory …
Research
arXiv cs.GR
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7 months, 3 weeks ago