Avatar Animation News
The latest Avatar Animation coverage curated for game developers.
Multi-View Face and Gesture Animation with Dynamic Gaussians
A new multi-view avatar pipeline combines separate face and hand modeling with a parametric upper-body mesh, then renders the result with dynamic 3D Gaussians. The goal is to preserve subtle …
Research
arXiv cs.GR
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1 month, 2 weeks ago
UMo: Unified Sparse Motion Modeling for Real-Time Co-Speech Avatars
UMo introduces a groundbreaking approach to real-time co-speech avatars by leveraging a unified sparse motion modeling architecture. This innovation enables developers to create high-fidelity animations with improved speech-motion alignment, crucial …
Research
arXiv cs.GR
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4 months, 1 week ago