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Blender News

Free and open source 3D creation suite

Celebrating 20 Years of Open Movies

Blender is marking 20 years of Open Movies, spanning 17 titles built with community support. For developers, it’s a reminder that open production can sustain long-running creative pipelines and shared …

Official Blender · 15 hours, 9 minutes ago
Celebrating 20 Years of Open Movies

Blender is marking 20 years of Open Movies, a run that spans 17 titles and helped define its community-driven production model. To celebrate, Blender Conference 2026 will feature an installation …

Official Blender · 15 hours, 9 minutes ago
Blender Foundation Annual Report 2025

Blender has published its 2025 annual report, giving developers a look at how community support translated into real project impact. The Foundation says Development Fund backing helped improve the lives …

Official Blender · 3 days ago
Show your support for Blender projects

Blender has added a new way for donors to back specific roadmap items without changing how Development Fund money is allocated. The new “Show your support” option turns donations into …

Official Blender · 4 days, 20 hours ago
GLOSS: Geometric Local Self-Similarity Learning for Faithful Reference-Guided Texture Fill

A new texture-fill method called GLOSS targets one of the hardest parts of reference-guided asset generation: preserving fine geometric detail while completing a full object texture. Built around a single …

Research arXiv cs.GR · 4 weeks, 2 days ago
ViSculpt: Visual-Centric Agentic Geometry Editing

A new Blender-focused geometry editor uses multimodal agents to modify existing meshes in place instead of regenerating them from scratch. ViSculpt watches the viewport, reasons about the current asset, and …

Research arXiv cs.GR · 1 month ago
Nova3D: Code-Native Generation of Programmable 3D Assets

Nova3D turns 3D asset generation into executable Blender code instead of a sealed mesh. The system produced valid outputs for all 54 benchmark items, with named parts, assembly trees, numeric …

Research arXiv cs.GR · 1 month, 4 weeks ago
A Generative Motion Rig for Artist-Driven Motion Authoring

Disney Research Studios has turned a generative motion model into a Blender plugin for artist-driven animation authoring. The rig lets animators shape motion with sparse poses, handles, window lengths, and …

Research Disney Research Studios · 2 months, 1 week ago
Blender 5.2 LTS Released

Blender 5.2 LTS is out, giving teams a stable branch to build on for the next two years. For new projects, that makes it the safest default if you want …

Blog Gamefromscratch · 2 months, 1 week ago
Blender 5.2 LTS Release

Blender 5.2 LTS lands with two years of support, making it a safer pick for long-running production work. The release leans hard into procedural workflows with experimental physics for hair …

Official Blender · 2 months, 1 week ago
Blender at SIGGRAPH 2026

Blender is heading to SIGGRAPH 2026 in Los Angeles with a slate of talks centered on open standards and material workflows. The most relevant session for engine and tools teams …

Official Blender · 2 months, 2 weeks ago
Blender in Annecy 2026 Recap

Blender showed up at Annecy with a small delegation, but its footprint in animation keeps expanding as more shorts and features adopt it. The festival also surfaced more AI discussion, …

Official Blender · 2 months, 3 weeks ago
Blender for Video Editing

Blender’s video editor is getting a meaningful refresh in the upcoming 5.2 release, which matters if your team already uses Blender as an all-in-one content tool. The article doesn’t list …

Blog Gamefromscratch · 3 months, 1 week ago
bbsolver: A Unified Error-Bounded Spatiotemporal Optimization Solver for Key Timing and Topology-Consistent Vector Paths

A new solver claims it can compress sampled animation and vector paths with a single error budget instead of treating timing and geometry separately. In AE tests it cut a …

Research arXiv cs.GR · 3 months, 2 weeks ago
Blender 5.2 Beta Released

Blender 5.2 Beta is out, and the headline for game teams is remote asset libraries: you can now host shared libraries over a network instead of juggling local copies. That …

Blog Gamefromscratch · 3 months, 2 weeks ago
Blender in Annecy 2026

Blender is bringing a small team to Annecy 2026 and using the festival to run another Blender Breakfast on June 23. For studios using Blender in production, it’s a chance …

Official Blender · 3 months, 3 weeks ago
Blender in Annecy 2026

Blender is bringing a small team to Annecy 2026 and using the festival to run another Blender Breakfast on June 23. For studios using Blender in production, it’s a chance …

Official Blender · 3 months, 3 weeks ago
Blender Roadmap Released

Blender has published a development roadmap, which is useful mainly because it shows where the tool is headed next rather than just what shipped last. For teams building content pipelines …

Blog Gamefromscratch · 3 months, 4 weeks ago
Introducing the Blender Roadmap

Blender now has a central roadmap that surfaces major active projects and recently finished features in one place. For studios and contributors, it should make it easier to see what’s …

Official Blender · 3 months, 4 weeks ago
Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesis

A new arXiv paper tackles a practical pain point for 3D content pipelines: turning a top-down room image into a usable 3D interior without the looping and instability seen in …

Research arXiv cs.GR · 4 months, 1 week ago
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