Skip to main content
GameDev.net gamedev.net

Blur News

The latest Blur coverage curated for game developers.

How to blur images at 20,000 FPS (or 50 microseconds)

Acerola breaks down how a blur can be pushed to 20,000 FPS, or about 50 microseconds per frame, by treating it as a shader and sampling problem instead of a …

Video Acerola · 3 hours, 34 minutes ago