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Bug Fix News

The latest Bug Fix coverage curated for game developers.

Aseprite v1.3.18.4 Released

Aseprite v1.3.18.4 is a patch release focused on workflow fixes rather than new features. It corrects Snap to Grid behavior for brushes larger than 1 pixel, repairs copy/paste for tilemap …

Tech Aseprite (GitHub Releases) · 1 week ago
Flame Engine v1.38.2 Released

Flame Engine v1.38.2 is a small patch release focused on a lifecycle-queue bug fix. The engine now scans the queue without using its iterator in dequeueAdd and dequeueRemove, closing off …

Tech Flame Engine (GitHub Releases) · 2 weeks, 6 days ago
Babylon.js 9.22.0 Released

Babylon.js 9.22.0 is a maintenance release focused on stability and rendering correctness, with fixes for alpha-mode sentinel crashes, inaccurate caps and depth/stencil metadata, and several IBL bugs. It also repairs …

Tech Babylon.js (GitHub Releases) · 3 weeks, 6 days ago
Babylon.js 9.21.2 Released

Babylon.js 9.21.2 is a patch release focused on stability and rendering correctness. It fixes an alpha-mode sentinel crash, corrects reported caps and depth/stencil metadata, and addresses three IBL bugs that …

Tech Babylon.js (GitHub Releases) · 1 month ago
Babylon.js 9.21.1 Released

Babylon.js 9.21.1 lands with a practical WebGPU fix and a new FSR 1 render pipeline for WebGL2 and Native. The bug fix prevents scenes from going black when maxSimultaneousLights pushes …

Tech Babylon.js (GitHub Releases) · 1 month ago
Babylon.js 9.19.0 Released

Babylon.js 9.19.0 is out with a focused bug fix that restores transitive side-effect registrations in both Core and Loaders. For teams relying on package imports and tree-shaken builds, this should …

Tech Babylon.js (GitHub Releases) · 1 month, 2 weeks ago
Babylon.js 9.18.0 Released

Babylon.js 9.18.0 lands as a small but practical maintenance release, tightening up engine stability and editor workflow. The biggest fixes address PerfCounter min/max initialization and a texture leak tied to …

Tech Babylon.js (GitHub Releases) · 1 month, 3 weeks ago
Phaser v4.2.1 Released

Phaser v4.2.1, the Giedi patch released July 9, 2026, focuses on stability and ESM compatibility rather than new features. It fixes stencil rendering bugs, corrects framebuffer stencil clearing, and resolves …

Tech Phaser (GitHub Releases) · 2 months, 1 week ago