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Catalogue Sales News

The latest Catalogue Sales coverage curated for game developers.

Pragmata and Resident Evil franchise boost Capcom's Q1 ordinary profit by 81% to $252.5m

Capcom’s Q1 ordinary profit jumped 81.1% to ¥41.4 billion ($252.5 million), powered by Pragmata’s launch and continued Resident Evil catalogue momentum. Net sales rose 54.7% year-on-year to ¥70.4 billion, with …

News GamesIndustry.biz · 2 months, 1 week ago
Alinea: Steam revenue reaches $11.1bn, marking highest half-year on record

Steam hit an estimated $11.1 billion in H1 revenue, its strongest half-year yet, with back-catalog sales doing most of the heavy lifting. New releases still matter, but the money is …

News GamesIndustry.biz · 2 months, 3 weeks ago
Square Enix FY26 operating income surges 34.9% despite net sales decline

Square Enix’s FY26 results show a familiar live-service-to-premium pivot paying off: net sales fell 8.3%, but operating income jumped 34.9% thanks to stronger HD game sales and better catalogue performance. …

News GamesIndustry.biz · 4 months, 3 weeks ago
Capcom secures ninth consecutive year of profit boosted by Resident Evil Requiem

Capcom’s latest results are a reminder that a strong launch can keep paying off long after release: Resident Evil Requiem sold 5 million copies in five days and helped push …

News GamesIndustry.biz · 4 months, 3 weeks ago
Capcom raises FY25 outlook following boost from Resident Evil: Requiem

Capcom lifted its FY25 outlook after Resident Evil: Requiem outperformed expectations, pushing net sales to ¥195.3 billion and net income to ¥54.5 billion. The bigger takeaway for devs is how …

News GamesIndustry.biz · 5 months, 1 week ago