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Character_Animation News

The latest Character_Animation coverage curated for game developers.

Learning Smooth Time-Varying Linear Policies with an Action Jacobian Penalty

The introduction of the Linear Policy Net (LPN) could revolutionize how we implement reinforcement learning in game development. By effectively eliminating high-frequency control signals without extensive tuning, it offers a …

Research arXiv cs.GR · 7 months ago
SkinCells: Sparse Skinning using Voronoi Cells

A new automated method for generating skinning weights significantly eases the burden on artists and programmers. By utilizing Voronoi cells, this approach enhances performance in mobile environments while managing Level-of-Detail …

Research arXiv cs.GR · 7 months, 1 week ago