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China News

The latest China coverage curated for game developers.

Niko Partners: Chinese games market surpasses $50bn for the first time in 2025

GamesIndustry.biz reports that China’s games market topped $50.0 billion in 2025, reaching $51.8 billion after 5.4% year-over-year growth. Niko Partners expects another 4% gain in 2026, with mini-games, short-video discovery, …

News GamesIndustry.biz · 2 weeks, 2 days ago
Rokky teams up with Revolution Software to bring Broken Sword franchise to China

Rokky is moving from distribution into publishing by co-publishing Broken Sword in China with Revolution Software. The deal covers marketing, localisation, influencer outreach, and community management, with both Broken Sword …

News GamesIndustry.biz · 1 month, 2 weeks ago
Blizzard eliminates 'small number' of roles in China

Blizzard has cut a small number of roles in China as Activision Blizzard’s parent company continues broader layoffs. The move adds another sign of tightening headcount across the business. For …

News Game Developer · 2 months, 2 weeks ago
The devs of Chinese hit The Scroll of Taiwu on what Western devs get wrong in China - and why they rejected generative AI

The Scroll of Taiwu sold over 1 million copies in two months and helped show how a distinctive Chinese PC game can break out without English support. Its devs say …

News GamesIndustry.biz · 3 months ago
Arc Raiders tops 16 million sales and could be heading to China

Arc Raiders has crossed 16 million sales, and the bigger signal for devs is retention: more than half of active players logged over 100 hours in Q1. That kind of …

News Game Developer · 4 months ago
How China came to dominate mobile games – and how Western companies can compete | Opinion

Chinese companies dominate the mobile gaming market, generating $20.5 billion overseas in 2025 alone. This trend poses challenges for Western developers, particularly in strategy and casual genres, as they struggle …

News GamesIndustry.biz · 5 months, 1 week ago
How Steam changes and a China strategy helped TinyBuild's The King is Watching hit 500k sales

TinyBuild's The King is Watching has surpassed 500,000 sales, a significant milestone for the roguelite kingdom builder. This success stems from strategic pivots during development and a focused approach to …

News GamesIndustry.biz · 6 months, 2 weeks ago
Rovio announces partnership with Kingsoft Shiyou to bring Angry Birds back to China

Rovio's partnership with Kingsoft Shiyou marks a significant return of Angry Birds to the Chinese market after a two-year hiatus. This collaboration could open new avenues for developers in mobile …

News GamesIndustry.biz · 8 months ago
Former PlayStation studio head Shuhei Yoshida says Japan cannot keep up with Chinese studios

Shuhei Yoshida, former head of Sony's game studios, highlights a significant gap between Japanese and Chinese game developers. This disparity could impact various roles in the industry, particularly for those …

News GamesIndustry.biz · 9 months, 2 weeks ago
Valorant Mobile is China's biggest mobile launch of 2025 | News-in-Brief

Valorant Mobile has emerged as the largest mobile game launch in China for 2025, signaling a significant milestone for the franchise. This development highlights the growing mobile gaming market in …

News GamesIndustry.biz · 9 months, 3 weeks ago
What devs need to succeed in the Chinese games market

China has emerged as a leading PC gaming market, with 33.7% of Steam users selecting Simplified Chinese as their primary language. This shift highlights the importance for developers to adapt …

News GamesIndustry.biz · 10 months ago