Community Building News
The latest Community Building coverage curated for game developers.
Discoverability is now a structural problem, not a marketing nuisance: a Madeira Games Summit workgroup argued that great games are being buried by algorithms, comparables-driven greenlights, and a market that …
Indie teams are being urged to treat marketing as part of development, not a launch-day afterthought. With Steam seeing more than 20,000 new releases last year, the advice is to …
Fireshine says Far Far West crossed 1 million copies after just two weeks in Early Access, and the bigger takeaway is how they spotted it: not by wishlists alone, but …