Computational Physics News
The latest Computational Physics coverage curated for game developers.
Walking on Spheres and Talking to Neighbors: Variance Reduction for Laplace's Equation
A new Monte Carlo technique for Laplace’s equation cuts variance by reusing information from nearby sample points instead of solving each point in isolation. The method builds on Walk on …
Research
arXiv cs.GR
·
2 months, 1 week ago