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Contact Simulation News

The latest Contact Simulation coverage curated for game developers.

High Fidelity Capture, Reconstruction, and Transfer of Human Demonstrations for Robot-Assisted Bathing

A robotics team has built a bathing-demo pipeline that captures motion, body shape, contact regions, and force in sync, then transfers that data to a soft robotic hand. The system …

Research arXiv cs.GR · 1 month, 1 week ago
A Splitting Architecture for Exact Reduced Coulomb Friction

A new solver architecture tackles exact Coulomb friction without smoothing or relaxing the law, aiming at the stick-slip and stacking cases that usually stress physics engines. The method splits the …

Research arXiv cs.GR · 1 month, 3 weeks ago
YASPS: A Symbolic Framework for Extensible, High-Performance IPC Simulation

A new GPU-oriented IPC simulation framework, YASPS, tries to solve a real pain point: extending contact-rich solvers without rewriting a pile of specialized kernels. It bakes relational structure into the …

Research arXiv cs.GR · 3 months, 3 weeks ago