Contact Simulation News
The latest Contact Simulation coverage curated for game developers.
A robotics team has built a bathing-demo pipeline that captures motion, body shape, contact regions, and force in sync, then transfers that data to a soft robotic hand. The system …
A new solver architecture tackles exact Coulomb friction without smoothing or relaxing the law, aiming at the stick-slip and stacking cases that usually stress physics engines. The method splits the …
A new GPU-oriented IPC simulation framework, YASPS, tries to solve a real pain point: extending contact-rich solvers without rewriting a pile of specialized kernels. It bakes relational structure into the …