Convergence News
The latest Convergence coverage curated for game developers.
PINNsur: Physics-Informed Neural Networks for PDEs on Curved Surfaces
For graphics and simulation work, the interesting bit is a mesh-free way to solve PDEs on curved surfaces with PINNs. The authors train a neural field to estimate surface normals, …
Research
arXiv cs.GR
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4 months, 2 weeks ago