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D3D12 News

The latest D3D12 coverage curated for game developers.

PIX 2606.18-preview: DirectX Dump Files and more

PIX 2606.18-preview adds direct support for DirectX Dump Files, which should make shader and GPU crash analysis a lot less painful for graphics teams. It also brings DebugBreak() support in …

Official Microsoft PIX · 3 months ago
PIX 2605.28-preview: previewing new PIX and D3D12 features

PIX 2605.28-preview is a pretty substantial tooling drop for graphics teams: it adds early Shader Explorer support, GPU hardware counters, tile-mapping inspection, and new remote profiling workflows. The big practical …

Official Microsoft PIX · 3 months, 3 weeks ago
PIX 2604.27004-preview – support for new D3D12 Preview features, and more

The release of PIX 2604.27004-preview introduces initial support for new D3D12 features, particularly the Batched Asynchronous Command List APIs. This is crucial for graphics programmers looking to leverage the latest …

Official Microsoft PIX · 4 months, 4 weeks ago
PIX 2602.25 and 2602.25-preview – support for new D3D features and misc quality-of-life improvements

The latest PIX releases, 2602.25 and 2602.25-preview, bring significant updates for graphics programmers, including support for new D3D12 features like Shader Model 6.9 and DXR 1.2. These updates not only …

Official Microsoft PIX · 6 months, 3 weeks ago