Deformable Bodies News
The latest Deformable Bodies coverage curated for game developers.
PhysLDM: Latent Diffusion for High-Fidelity Deformable Simulation
arXiv cs.GR details PhysLDM, a latent-diffusion system for high-fidelity deformable simulation that targets the long-horizon instability of mesh-based physics. The method uses a spatiotemporal VAE to compress volumetric motion, then …
Research
arXiv cs.GR
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8 hours, 24 minutes ago
YASPS: A Symbolic Framework for Extensible, High-Performance IPC Simulation
A new GPU-oriented IPC simulation framework, YASPS, tries to solve a real pain point: extending contact-rich solvers without rewriting a pile of specialized kernels. It bakes relational structure into the …
Research
arXiv cs.GR
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4 months, 1 week ago