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Delay News

The latest Delay coverage curated for game developers.

IO Interactive "had no choice" but to delay Switch 2 launch of 007 First Light for a third time

GamesIndustry.biz reports that IO Interactive has pushed 007 First Light on Switch 2 to March 2027, marking a third delay for the port. Technical producer Cristina Vega said the team …

News GamesIndustry.biz · 4 days, 23 hours ago
Moon Studios delays No Rest for the Wicked to March 2027 – "We're holding our games to a standard we won't compromise on"

GamesIndustry.biz reports Moon Studios has pushed No Rest for the Wicked's 1.0 launch from October 2026 to March 2027. The studio says the extra time will go into performance, the …

News GamesIndustry.biz · 3 weeks, 4 days ago
Cloud Imperium delays Squadron 42 to 2027 – "There is no way I want to launch into the attention buzz saw of GTA 6"

GamesIndustry.biz reports Squadron 42 has slipped to Q2 2027 so Cloud Imperium can avoid launching opposite GTA 6. Chris Roberts says the game needs a wider spotlight, with a small …

News GamesIndustry.biz · 4 weeks, 1 day ago
Enginefall developer Red Rover Interactive to cut workforce by 22 roles

Red Rover Interactive is cutting 22 roles and pushing Enginefall out to 2027. For a debut project, that usually means a hard reset on scope, staffing, or both. The move …

News GamesIndustry.biz · 2 months, 2 weeks ago
Fable reboot delayed until February 2027

Fable has slipped to February 2027 after Microsoft decided the project would land better outside a crowded release window. For teams watching platform strategy, it’s a reminder that launch timing …

News Game Developer · 3 months, 3 weeks ago