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Destruction News

The latest Destruction coverage curated for game developers.

BladeMaster: Real-Time Robotic Cutting Simulation with Online-Generated Persistent Discontinuities

arXiv cs.GR details BladeMaster, a GPU cutting simulator that keeps cut history persistent on material points instead of predefining fracture surfaces. For game teams building destruction or surgical-style interactions, the …

Research arXiv cs.GR · 2 weeks, 6 days ago