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Determinism News

The latest Determinism coverage curated for game developers.

Xorshift Generators: Appendix

Alan Zucconi has published an appendix of maximal triplets for xorshift generators, along with characteristic polynomials and a repository of the data. For engine and tools programmers, it’s a handy …

Blog Alan Zucconi · 1 month, 3 weeks ago
Xorshift Generators

Xorshift generators are getting fresh attention as a practical, lightweight option for pseudorandom number generation in games. The focus is on how these fast bitwise algorithms work, where they fit …

Blog Alan Zucconi · 1 month, 3 weeks ago
Hex Map 5.4.0 New Map Generator

Catlike Coding Unity details a Hex Map 5.4.0 refactor that prepares map generation for Burst by introducing an experimental path and shared settings. The big catch is determinism: Mono and …

Blog Catlike Coding Unity · 2 months, 1 week ago
Announcing Box3D

Box3D is now open source on GitHub: a 3D physics engine built as a Box2D-style fork for games that need custom collision, CCD, multithreading hooks, and deterministic large-world simulation. It …

Official Box2D · 3 months, 1 week ago
Replay

Box2D now has a replay system built to capture a live simulation, including world state, API calls, queries, and step data, so bugs can be reproduced without a user’s full …

Official Box2D · 4 months ago