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Facial Rigging News

The latest Facial Rigging coverage curated for game developers.

TopoRig: Topology-Agnostic Facial Rigging via Multi-Source Supervision

arXiv cs.GR details TopoRig, a facial rigging system that keeps a character’s original mesh topology while predicting FACS-driven deformations. For teams building custom characters, the pitch is fewer transfer artifacts …

Research arXiv cs.GR · 3 weeks, 3 days ago
OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologies

A fully automatic rigging pipeline now turns a static character mesh into an inner-mouth-aware facial rig, including teeth, gums, tongue, and up to 155 FACS blendshapes. For teams that still …

Research arXiv cs.GR · 4 months ago
CANRIG: Cross-Attention Neural Face Rigging with Variable Local Control

CANRIG introduces a groundbreaking approach to facial rigging, significantly reducing the time and effort required for animators. By leveraging neural networks, it allows for both global and local control of …

Research Disney Research Studios · 6 months ago